Three worlds. Thousands of years of history. One war that will reshape them all.
The Known Worlds
Three Realms at War
The conflict in Barow’s Tempus of Bellum spans three distinct civilizations — each with their own history, their own gods, and their own reasons for fighting.
The Human Lands
Resin
A land of forge-cities and iron order. Four centuries under the rule of the Order of Taryn. The homeland Barow fights to protect.
The Elven Realm
Calum
Ancient land of the Lionheart elves. A civilization three thousand years old that has watched human wars from a safe distance — until now.
The Dark North
Xevis
Frozen wasteland where the only law is strength. Birthplace of Hrafn the Conqueror and the Iron Army now marching south.
A History Written in Blood
Key Events in the Known World
3,000 Years Ago
The Zer’osi Schism
The dark elves split from the Lionheart elves over the use of shadow magic. Three thousand years of separate civilizations begin.
400 Years Ago
The Order of Taryn Founded
Four generals end the Second Elven War and establish the Order. The Treaty of the First Crossing seals the Sundering Sea. An age of uneasy stability begins.
8 Years Ago
Hrafn’s Discovery
Something is unearthed in the permafrost of northern Xevis. Hrafn begins unifying the warlord clans. Bartholomew is recruited by the Order’s intelligence division.
Now
The War Begins
Thor’s lightning finds Barow’s hammer. The Iron Army crosses the northern border. Mindo’s fleet sails the Sundering Sea. Everything changes in one night.
The Peoples
Who Inhabits the Known World
Four distinct peoples whose histories are tangled together — whether they want to be or not.
The Humans of Resin
Forge-workers, soldiers, farmers, and scholars. Ruled for four centuries by the Order. Stubborn. Resourceful. Divided.
The Lionheart Elves
Ancient, patient, and quietly powerful. They have three thousand years of memory and the patience to use it. Finally choosing to act.
The Warlord Clans of Xevis
Hardened by a land that does not forgive weakness. United under Hrafn for the first time in history. Marching south with a purpose no one fully understands yet.
The Zer’osi
The dark elves. Three thousand years in the shadows since their schism from the Lionheart elves. Trino’s arrival raises one question: why now?
Go Deeper
World Building Deep Dives
The blog goes deeper on the lore, history, and politics of the known world.
World Building
The Forge Tradition of Resin
Why Thor chose a blacksmith. The cultural role of the forge in Resin’s economy and identity.
World Building
The Sundering Sea
Four centuries of separation. What lies between Resin and Calum — and beneath the surface of the water.
Lore
The Order of Taryn — Four Centuries of Iron Rule
Who built the Order, how they held power for four hundred years, and what Bartholomew sold them out for.
Ready to Enter the Realm?
Start with Season 1, dive into the comics, or explore the characters who shaped the war.
